<The
FOX> hi Duddie nice to meet u
<Duddie> me too
<The FOX>
hows things going with the emu?
<Duddie> maybe
DCC-chat on EFNet will be faster???
<Duddie> About
PSEmu.... hmmmm...
<Duddie> ...
just 2 days ago I have lost my HD... fortunatelly Tratax has sources
of PSEmuPro....
<Duddie> ....
but... hmmmm.... all PSEmu sources up to 0.3.3 are missed....
<The FOX>
any sign of a beta date ?
<Duddie> Hmmm....
As I told.... it should be near end of this month
<The FOX>
will i recieve a copy
<Duddie> ....
but probably it will be dalayed....
<Duddie> ...
OF COURSE!
<The FOX>
whats the speed & compatibility like?
<Duddie> I'm
not talking about compatibilty yet...
<Duddie> ...
coz we are fighting with graphics cards... to utilize drawing functions.
<Duddie> So...
compatibilty is 0% coz it is alpha version still....
<Duddie> about
speed... hmmmm... with my simple PSX demos I'm getting about 150%
of real PSX on my K6-200 with S3 Virge
<Duddie> but
when DirectX works superb for Virge it sux with 3dfx....
<Duddie> ...so
we had to ,make GLIDE version....
<Duddie> and
GLIDE version sux with voodoo2 chipset... and we are working on
GLIDE2 version too
<Duddie> ...
and also for ATI cards we have to make OpenGL driver coz it also
sux with DirectX
<Duddie> So...
You see what kind of troubles we have....
<Duddie> I cannot
see what You type... I see only <The FOX>
<The FOX>
cool, but mine's a 3dfx :(
<The FOX>
i was listening :)
<Duddie> Aha!
<The FOX>
whats your overall target in the beta completion?
<Duddie> Anyway,
we found method, and we are designing PSEmuPro as open system, so
everyone who will be registered as PSEmu developer receive SDK for
writing own Windows driver for PSEmu to any gfx card<Duddie>
Beta completion.... hmmmm.....
<Duddie> CPU:
100%
<Duddie> GTE:
100%
<Duddie> GPU:
varies on gfx systems.... from 70 to 0 % :)
<Duddie> SPU:
30% (DirectSound sux also.... and we have no faintiest idea!)
<The FOX>
Whats that about the sound?
<Duddie> Sound
sux....
<Duddie> ...
it is emulated... but conversion from ADPCM to PCM makes a lot of
noise...
<Duddie> ....
so we will have to implement a lot of filters (probably MMX only!)
<Duddie> ....
and we need somebody with sound experience to help us!
<Duddie> But
first goal is to make PSEmuPro doing same things as PSEmu 0.2.1
(just only many times faster!)
<The FOX>
will joystick be supported?
<Duddie> Yep....
<Duddie> .... and also ConsoleCable support :)
<The FOX>
cool
<The FOX>
any chance of a official release from Emulators Unlimited...we have
done this before with Project Unreality and SSEmu...?
<Duddie> Hmmm
we will see.... but I cannot promise :)
<Duddie> But
I will thing about it....
<Duddie> think
even :)
<The FOX>
thanks for considering and for the chat :)
<Duddie> no problemo.....bye.
|