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             Fox: 
              Hi Tratax, Whats the latest news on the upcoming Psemu Pro for Windows? 
                
               
             
            Tratax: Well 
              .. I have the R3000 emulated using dynamic recompiling, and it is 
              a LOT faster than the non recompiling version. The GPU is currently 
              emulated using 'software rendering' just the PSEmu DOS routines 
              converted to DirectDraw. It does not have CDROM routines yet, because 
              I would like to have the latest PSEmu DOS CDROM routines, not the 
              old ones. 
            Fox: 
              Right, what the whole Emulator world is asking, is the last DOS 
              version of the PSemu emulator gonna be released, the one duddie 
              was working on?  
            Tratax: Well 
              .. you probably dont WANT that version, because it is crashing all 
              the time now. Duddie has been using it to get Tekken3, one of the 
              games using the new playstation libraries, to work but it broke 
              compatibility with 'older' games.  
            There are two 
              possible things to do now:  
            1) Work on 
              fixing the 'old' DOS version, improving graphics a bit, and releasing 
              this one.  
            2) Continue 
              on the new Win95 version, using all the things we learned from the 
              old DOS version.  
            I like the 
              second option because the DOS version is going to be dropped anyway. 
              This DOES mean that we have to wait a while, because the Win95 version 
              needs more work before it can run anything.  
            If this takes 
              too much time, I will go for option 1.  
            Fox: 
              Whats the speed like on the Psemu Pro and will 3dfx be supported? 
              if so what will the differences be if you have a 3dfx card?  
            Tratax: Well, 
              3dfx is probably going to be the best way to run the emulator. GLIDE 
              has some unique features that speed up graphics emulation gigantic. 
              Direct3D will be an improvement too, but not as much as 3dfx will. 
              About speed .. I am testing with 'the raiden project' menu, and 
              it runs super smooth on my P2-333 with Voodoo2 .. lets say about 
              10x better than PSEmu DOS ? But it will differ from game to game 
              .. some will be fast, some will be just as slow.  
            Fox: 
              So currently you are now the main author of the Psemu project, will 
              duddie still help with the Psemu Pro and will you ever take the 
              reign of the DOS version?  
            Tratax: I helped 
              Duddie with some simple things in the DOS version .. that VESA20 
              lineair framebuffer was my idea (sorry, but it sped up a LOT). All 
              technology learned from the DOS version will be used for the Win95 
              version. Problem is, the Win95 version is a lot more difficult to 
              program because of the recompiler. 
            Fox: 
              What are your thoughts on Duddie leaving ?  
            Tratax: Well 
              .. what can I say ? Emulation is a hobby, so if you can get a good 
              job that means giving up your hobby you just have to do it. You 
              also have to realise that Duddie has been working for about a year 
              on PSEmu. After a while you start to get bored, and want to do something 
              else. 
            Fox: 
              Tekken 3 was working on the Psemu (DOS) version, any idea's whether 
              it will work on the new version, and is it true that one of your 
              ambitions is to get Grand Tursssimo running 100% on the emulator 
              by Xmas ? :) 
            Tratax: Gran 
              Turismo is the best racing game I ever played. I do want this game 
              to be running on my system (P2-333 Voodoo2) at about full speed 
              during X-Mas. Since Tekken3 and Gran Turismo both use the same library 
              set, once one game works, the other should almost work too. The 
              DOS technology is used in the Win95 version so once we have CDROM 
              routines ported, it should be as compatible as the DOS version (meaning 
              it will run Tekken3).  
            Fox: 
              Whats currently left to be done until your satisfied that the emulator 
              is ready to go out?  
            Tratax: Direct3D 
              support (only 3dfx and BAD software rendering now), CDROM routines, 
              and some minor fixes in the GTE. I just hope this wont take too 
              long, but time flies.  
            There will 
              be a new version in July, I promise. 
             
             
               
               
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