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THE FOX SPEAKS #1
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:: Retro-Remakes ::




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.: Advertisement :.
 
 
 
XCPC

XCPC is a great Amstrad Emulator for Unix.
 

:: Email Wars #9 ::
The Fox interviews Michael Tedder (author of Project Unreality emulator)

 

 Q.So February 27th is the release date of the Project Unreality V0.3a what exactly will run on that emulator?

A.I haven't really tested that many things myself. The *main* thing that works is Pong, and many, many other demos off Dextrose ( http://www.dextrose.com ) work quite nicely.

Q.What does the Firedemo run like now and which is the best game/demo currently working on the Project Unreality emulator.

A.The Firedemo is still quite slow (about 1fps on my P166), as it's very CPU intensive. Almost all games and demos use the multitasking features of the N64, which lead to optimizations I can implement. The best is probably Pong, as it's playable. :)

Q.Will sound emulation be included in the V0.3a update and how does it sound to date?

A.Sound is already in place for v0.3a, I just need to changeover to DirectSound before the release. The sound is pretty good for an initial implementation. The only two ROMs that currently play sound are LaCMod (which is *REALLY* crummy due to the fact that it's not yet possible to emulate mixing of multiple audio channels in realtime), and Kid Stardust's Startro. Startro plays nearly perfect, but due to some unimplemented opcodes, only one sound buffer plays. I have attached a WAV of the first buffer that it plays.(.WAV File Demo included)

Q.What is the minimum/recommeded computer specification for the Project Unreality V0.3a to be executed on?

A.A P2-266 runs Pong at nearly full speed, so I highly recommend at least that. The minimum requirement has been bumped up to a 486-25sx (from originally a 386-16sx) as I now use some native 486 opcodes. I'd like to see Pong run on a 486, but I bet it'd be REALLY slow. :)

Q.What currently is your favourite emulator other than P.U and why?

A.I fire up MAME every now and then to play some old games. Why? Nostalgia. :)

Q.What are you're thoughts on the Snes9x discontinued topic and do you think that Nintendo had anything to do with their decision to stop updating.

A.I don't believe the Snes9x story one bit. In my opinion, ZSNES is better now than Snes9x was, but Nintendo hasn't stopped them. Emulation isn't illegal, regardless. Using copyrighted games that you don't own is illegal, and that's what Nintendo, Sega, and everyone else are concerned about.

Q.Do you think that this time next year we will be playing accurate N64, Playstation and Saturn emulators? N64?

Sure. PSX and Saturn, who knows? :)

Q.If not the N64 what other console would you try to emulate and why?

Probably none. I just don't have any interest in emulating anything else.

Q.After the release of V0.3a, whats next on the agenda of Project Unreality?

A.It's a tossup between dynamic recompilation and the beginnings of 3D emulation. I'm really not sure which way it will go.

Q.What is your top 3 N64 Game titles?

A.Tetrisphere, Starfox64, and Mario64. (In that order)



 
:: Last updated on December 17th, 2001

 

Project 1986
MAME 0.125u1
WinUAE v1.5.0 WIP #1
GameEx v9.19
Final Burn Alpha
bsnes v0.030
pSX v1.13
MESS v0.124a
MAME 0.124u1
ClrMAMEPro 3.111 R...

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Latest downloads:

FakeNES (Win32) 0.5....
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Project64 1.6 (April...
Mednafen (Win32) 0.5...
Mednafen (Source) 0....
Nebula 2.25 (Sep 200...



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